void setup() { size (200, 200); stroke (255); } void draw() { if (mouseX<132) { if (mouseY<132) { rect (0, 0, mouseX, mouseY); fill (mouseY); } else { fill (mouseX); rect (0, mouseY, mouseX, 200); } } else { if (mouseY<132) { fill (mouseX); rect (mouseX, 0, 200, mouseY); } else { fill (mouseY); rect (mouseX, mouseY, 200, 200); } } }