void setup() { size (200, 200); background (0); stroke (200); } void draw() { if (mouseX<132) { if (mouseY<132) { line (0, 0, mouseX, mouseY); } else { line (0, 200, mouseX, mouseY); } } else { if (mouseY<132) { line (200, 0, mouseX, mouseY); } else { line (200, 200, mouseX, mouseY); } } }