float x, i, j, n; float y = 0; void setup() { size(400,400); noStroke(); frameRate(5); x = random(width); } void draw() { background(50); i = random(50)/10; j = random(20) - i; if (y > height) { y = 0; } y = y + i; translate(j, y); ellipse(x, y, 2, 2); }