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Professur für CAAD

 


caad d-arch


Caad Teaching
 

 
Bachelor of Architecture: CAAD II ss07

 
Master of Advanced Studies
in Architecture, CAAD


 
DWF-Processing
Programmieren statt Zeichnen


 
Graustufen - Ein Atlas
Schweizer Wohngebäude als XML Daten


 
DWF- Denken in Systemen:
In Collaboration with the Technical University Vienna


 
Seminarwoche:
BlowUp


 
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Swiss Federal Institute of Technology Zurich
 
Institute of Building Technology
 
Faculty of Architecture

 
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hbt d-arch

MAS ETH ARCH/CAAD - 2004/05 - STUDENT PAGES
Master of Advanced Studies in Architecture, Specialization in Computer Aided Architectural Design | 065-0005/6
Supervision: Prof. Dr. Ludger Hovestadt, Philipp Schaerer
Chair of CAAD, ETH Zurich






bioplay5000 Assignment


Assignment / Introduction / Technology / Gameplay / Conclusion



NDS04-05 : Module 05 : Serious Game Design for CAAD
Lead: Steffen P. Walz, Philipp Schaerer
Guest: Christoph Wartmann

Throughout this module, we approached the relationship of games and architecture.



* The biofeedback hard- and software

On 30.03.2005 Steffen P. Walz asked us to develop a game with "Red Hell" E67 ETH Hönggerberg
and this biofeedback hardware (the "Lightstone" with its "Lightrings")
and software (part and parcel of "The Journey to Wild Divine").

Revision r1.4 - 28 Apr 2005 - 15:06 - SteffenPWalz
Parents: WebHome > GameGroupwork2
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